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Product Development is Messy

September 23, 2020

I don’t remember when I saved this, but I think it broadly conveys that product development is messy. Some thoughts comparing the two paths…

  • Insights can happen anytime, we can’t constrain them to a neatly-defined bucket at the start.
  • Creating new products is full of uncertainty, the lower path supports this.
  • What happens when we do learn? The top path doesn’t allow for mistakes or pivots.
  • The top path seems more efficient, but not all efficiency leads to an effective “launch”.
  • When processes are cemented, there is a cost to adapt — giving us one more reason we might not. 🤔 Anything else?

prototyping society

This is your name goes.
Or whatever, you make the rules.